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| # | score | approved | sec | tokens in/out | cost |
|---|---|---|---|---|---|
| 1 | —/— | — | |||
| 1 | —/— | — | |||
| 1 | 7 | True | 107,5 | 4/299 | 0,05044 |
| 1 | —/— | — | |||
| 1 | —/— | — |
Сделай по картинке точную 3d модель самолета в babylon.js. учти точно все пропорции и детали.
{
"camera": {
"alpha": -1.05,
"beta": 0.75,
"radius_factor": 2.2
},
"background": "#5c9fd4",
"notes": "Hero angle is high three-quarter top-front: camera looks down at the open cockpit and nose propeller, fuselage running diagonally with both wings visible."
}{
"approved": true,
"score": 7,
"notes": [
"Render's fuselage is shorter/stubbier — reference has a longer, more elongated tapered body",
"Cockpit opening is smaller and less detailed than the reference's prominent open cockpit with visible interior seat/controls",
"Red is darker and more matte; reference has a brighter, glossier metallic red finish",
"Yellow accent band around fuselage present but thinner/less vivid than reference; nose ring accent less defined",
"Propeller is smaller and less detailed than the reference's larger striped prop"
]
}