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| # | score | approved | sec | tokens in/out | cost |
|---|---|---|---|---|---|
| 1 | 2 | False | 173,1 | 4/502 | 0,087253 |
| 2 | 4 | False | 123,5 | 861/475 | 0,0804985 |
| 3 | 3 | False | 143,0 | 861/537 | 0,052133 |
| 4 | 4 | False | 486,0 | 861/567 | 0,052901 |
Точная 3D-копия самолёта с картинки на Babylon.js. Совпадение силуэта и пропорций — приоритет №1. Фюзеляж — CreateLathe (плавное сужение нос→хвост, скруглённый нос). Крылья/хвост — ExtrudeShape со скруглёнными законцовками, тонкая задняя кромка. Кок и колпаки — lathe/капсулы. Жёлтые полосы — кольца-тор вокруг корпуса. Открытая кабина с чёрным кантом, сиденьем, приборкой. PBR: металлик ~0.6, roughness ~0.25, глянцевый красный. Ракурс и цвета — как на референсе.
{
"parts": [
{
"name": "fuselage",
"primitive": "CreateLathe",
"approx_size": {
"length": 11,
"max_radius": 0.95,
"nose_radius": 0.35
},
"position": [
0,
0,
0
],
"note": "axis along +Z; smooth nose→tail taper, rounded nose bulge near cockpit, slender tapered tail cone"
},
{
"name": "spinner_cone",
"primitive": "CreateLathe",
"approx_size": {
"length": 0.9,
"base_radius": 0.35
},
"position": [
0,
0,
5.7
],
"note": "кок, pointed rounded cone at nose tip"
},
{
"name": "propeller_hub",
"primitive": "CreateCylinder",
"approx_size": {
"height": 0.25,
"diameter": 0.35
},
"position": [
0,
0,
6.15
]
},
{
"name": "propeller_blades",
"primitive": "ExtrudeShape",
"approx_size": {
"span": 3.2,
"chord": 0.45,
"thickness": 0.06
},
"position": [
0,
0,
6.2
],
"note": "2 slim rounded blades, white with a red stripe near tips, rotated on Z"
},
{
"name": "left_wing",
"primitive": "ExtrudeShape",
"approx_size": {
"span": 4.2,
"root_chord": 2.2,
"tip_chord": 1.1,
"thickness": 0.28
},
"position": [
0.9,
0,
1.2
],
"note": "straight low-mid wing, rounded tip, thin trailing edge; slight forward sweep to match silhouette"
},
{
"name": "right_wing",
"primitive": "ExtrudeShape",
"approx_size": {
"span": 4.2,
"root_chord": 2.2,
"tip_chord": 1.1,
"thickness": 0.28
},
"position": [
-0.9,
0,
1.2
],
"note": "mirror of left_wing"
},
{
"name": "left_h_stabilizer",
"primitive": "ExtrudeShape",
"approx_size": {
"span": 1.9,
"root_chord": 1.3,
"tip_chord": 0.7,
"thickness": 0.18
},
"position": [
0.55,
0,
-4.4
],
"note": "rounded tip, thin trailing edge; tip has small yellow/wood accent as in ref"
},
{
"name": "right_h_stabilizer",
"primitive": "ExtrudeShape",
"approx_size": {
"span": 1.9,
"root_chord": 1.3,
"tip_chord": 0.7,
"thickness": 0.18
},
"position": [
-0.55,
0,
-4.4
],
"note": "mirror"
},
{
"name": "vertical_fin",
"primitive": "ExtrudeShape",
"approx_size": {
"height": 1.1,
"root_chord": 1.4,
"tip_chord": 0.7,
"thickness": 0.16
},
"position": [
0,
0.55,
-4.3
],
"note": "low rounded dorsal fin"
},
{
"name": "cockpit_opening",
"primitive": "CSG_subtract",
"approx_size": {
"length": 2.0,
"width": 1.1,
"depth": 0.8
},
"position": [
0,
0.7,
2.1
],
"note": "boolean cut a rounded-rect well into top of fuselage"
},
{
"name": "cockpit_rim",
"primitive": "ExtrudeShape",
"approx_size": {
"outline": 2.1,
"thickness": 0.15
},
"position": [
0,
0.75,
2.1
],
"note": "black soft rounded-rectangle cant around opening"
},
{
"name": "seat",
"primitive": "CreateBox",
"approx_size": {
"w": 0.7,
"h": 0.5,
"d": 0.7,
"round": 0.15
},
"position": [
0,
0.35,
1.7
],
"note": "tan/leather rounded seat"
},
{
"name": "instrument_panel",
"primitive": "CreateBox",
"approx_size": {
"w": 0.9,
"h": 0.5,
"d": 0.12
},
"position": [
0,
0.45,
2.7
],
"note": "dark panel with small gauge dots, faces pilot"
},
{
"name": "yellow_ring_front",
"primitive": "CreateTorus",
"approx_size": {
"diameter": 1.5,
"thickness": 0.14
},
"position": [
0,
0,
3.3
],
"note": "yellow band around fuselage just ahead of cockpit"
},
{
"name": "yellow_ring_mid",
"primitive": "CreateTorus",
"approx_size": {
"diameter": 1.75,
"thickness": 0.22
},
"position": [
0,
0,
-0.6
],
"note": "wide yellow band around mid fuselage"
},
{
"name": "side_bumps",
"primitive": "CreateSphere",
"approx_size": {
"diameter": 0.4
},
"position": [
0.85,
0.15,
3.4
],
"note": "pair of small red domed caps/rivets on cowl sides (mirror for -X)"
}
],
"proportions": "Fuselage length ≈ 11; wingspan tip-to-tip ≈ 9 (each wing ~4.2 half-span), so span ≈ 0.8× length. Max fuselage radius ≈ 0.95 (diameter ~0.17× length), fairly chubby cartoon body tapering to a slender tail. Wing root chord ≈ 2.2 (0.2× length), rounded tips. Tailplane span ≈ 3.8 total. Propeller diameter ≈ 3.2 (~0.3× length). Cockpit opening ~2.0 long, set just aft of the front yellow ring at the top.",
"camera": "3/4 top-front-right hero angle looking slightly down at the plane, which is banked/rolled ~35–45° (nose up-right, one wing high) as in the reference; ArcRotateCamera alpha≈ -50°, beta≈ 55°, framing the whole silhouette centered on plain sky-blue background.",
"palette": [
"#C0392B glossy metallic red (body)",
"#E23B2E brighter red highlights",
"#F2B233 warm yellow bands",
"#111111 matte black cockpit rim",
"#C79A6B tan leather seat",
"#2B2B2B dark instrument panel",
"#F5F0E8 off-white propeller",
"#8FC4E3 sky-blue background"
],
"notes": "PBR: metallic ≈0.6, roughness ≈0.25 on red body/spinner for that glossy metallic sheen; yellow bands slightly less metallic (~0.4). Seat and panel are matte (roughness ~0.7, metallic 0). Keep trailing edges of wings/tail thin via a tapered extrude profile; round all wing/stabilizer tips. Merge fuselage+spinner into one lathe silhouette if possible for a seamless nose. Use CSG to carve the cockpit rather than faking it. Add subtle panel seam lines on fuselage as in ref. Propeller white with a single red stripe near each blade tip."
}{
"approved": false,
"score": 4,
"notes": [
"Enlarge and reshape the wings: the reference has two large, broad, symmetric wings forming a bold X/cross silhouette; the render's wings are thin, swept-back, and asymmetric — make them wide, rounded, and paddle-like extending far from the fuselage",
"Add the missing tail wing/stabilizer with its light-colored (cream/yellow) tip fin — the reference shows a distinct small angled tail fin at the rear-left that the render lacks",
"Rebuild the propeller as a full 2-blade white spinner at the nose front; the render only has a tiny sliver — it should be a prominent elongated blade with a red stripe and hub",
"Open up the cockpit: the reference has a large rectangular black-framed open cockpit with visible seat and interior; the render shows only a small vague dark blob — add a defined recessed cockpit opening",
"Shorten and thicken the fuselage: the render's body is too long, tapered, and torpedo-like — make it stockier with a rounded nose cowl matching the reference proportions",
"Add the two yellow band stripes around the fuselage (one at nose cowl, one mid-body); the render has only faint yellow rings that need to read as bold solid bands",
"Deepen the color to a saturated metallic red — the render's washed-out salmon/pink tone undersells the material"
]
}